v 0.0.1 GPUCacheToArnold Render Toos for Arnold (shareware software)
GPUCacheToArnold is translator for procedural rendering in arnold native abc files (Alembic) with all custom parameters.
Maya GPU Cache — is standart node for visualisation abc file in Maya.
1. put abcProxyProc.dll for you version Arnold to X:\solidangle\mtoadeploy\2016\procedurals
2. put GPUCacheTranslator.dll to X:\solidangle\mtoadeploy\2016\extensions
3. put license file to VM_LICENSE_PATH enviromnent variable
free license to 30 days (and free update).
— In this version support only one material assigned on GPUCache Shape
— not support arnold mesh subdivision
— support arnold subdivition (parameters like type, iteration, …)
— custom Exporter from Maya to abc file with support all shading networks (arnold)
— support all materials in Alembic file
Maya GPUCacheToArnold Render Tools (Одна Загрузка)